WWE 2013


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WWE '13 is a professional wrestling video game developed by Yuke's and published by 2K Sports (originally published by THQ) for the PlayStation 3, Wii, and Xbox 360. It is the second game in the WWE (now WWE 2K) series and the 14th overall in the combined series. It is the sequel to WWE '12 and is succeeded by WWE 2K14. It was released on October 30, 2012 in North America and November 2, 2012 in United Kingdom.[1] It is also the final WWE game to be published by THQ before the company's demise in January 2013, thus ending the WWE/THQ relationship after 13 years.
The game focuses on the Attitude Era of WWE, replacing its Road to WrestleMania Mode with an Attitude Era Mode where the player plays through the Attitude Era in six different storylines. The game also brings back its Predator Technology engine, adding in a new audio system called WWE Live. The game is said to be the second phase of a "Revolution" in WWE video games,[2] with cover athlete CM Punk taking charge. Following its release, the game received favorable reviews and was nominated for the Spike Video Game Award for Best Individual Sports Game.[3]

 WWE '13 runs on the engine called, "Predator Technology 2.0[4]", which succeeds the first version from WWE '12. The Predator Technology 1.0 game engine has been updated from the previous WWE games to allow for more fluid animations, with odd collisions and transitions having been fixed and updated, it also allows over 300 new moves. Past problems have been fixed with a better weight detection system, contextual animations and automatic attack homing, to ensure that the character always strikes towards the opponent(s). The contextual animation system has been refined to ensure that it dynamically swaps out moves to make sure that the game is using the appropriate move animations at any given time and state. The weight detection system makes it so that small superstars such as Rey Mysterio are unable to lift larger wrestlers such as the Big Show. Thus, the contextual animations ensure that more appropriate attacks are put in the superstar's normal moveset. The game's new homing system is designed that when doing high flying moves, a player will hit the intended target with better precision



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